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Welcome. You are a runner on a broken network — you hold a node, mine it for data, and it keeps paying while you sleep. Come back to spend what it earned: better gear, a trade to learn, a region to cross.
Hold a node. Spend what it earned. Go further out.
Machines pull data around the clock. Upgrade them and the numbers keep climbing while you're away.
Pick one gathering profession and one crafting profession. That pairing is yours — the rest you trade for.
The Auction House is a real market. List what you make, buy what you can't. Listing costs almost nothing; the tax is taken when it sells.
Fourteen slots, six rarities, affixes that actually change the run. Salvage what you outgrow.
Send yourself out on timed jobs across sixteen regions. Fuel gets you there; loot comes back.
Companions level with you and lend a bonus that shapes how you play — more loot, faster runs, richer sales.
Two are yours to keep. Everything else comes from other runners.
Sign in and start ↑
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Trade items with other players